Horse Animset Pro Riding System: A Powerful and Flexible Asset for Character Riding
Horse Animset Pro (Riding System): A Powerful and Flexible Animation Framework for Unity
If you are looking for a way to create realistic and immersive riding experiences in your Unity games, you might want to check out Horse Animset Pro (Riding System), or HAP for short. This is an animation framework and riding system controller, root-motion based, for any humanoid character. This asset started as a simple horse model and animation pack, but it has evolved into a strong and flexible riding controller that can handle any kind of horse movement and interaction. In this article, we will explore what this asset is, why you should use it, how to get it, and how to use it in your projects.
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What is Horse Animset Pro (Riding System)?
A brief introduction to the asset and its features
Horse Animset Pro (Riding System) is an asset created by MalberS Animations, a publisher with more than 10 years of experience in creating high-quality animations for games. This asset is designed to provide a complete solution for creating realistic and dynamic riding systems in Unity. It includes a horse model with multiple skins and accessories, a set of over 200 animations for the horse and the rider, a character controller for the rider, a riding system module that handles all the logic and physics of the riding mechanics, and a variety of scripts and components that allow you to customize and extend the functionality of the asset.
How it works and what it can do
The core of Horse Animset Pro (Riding System) is the riding system module, which is based on root-motion animations. This means that the movement and rotation of the horse are driven by the animations themselves, rather than by external forces or inputs. This allows for more natural and accurate motion, as well as better synchronization between the horse and the rider. The riding system module also handles all the aspects of riding, such as mounting and dismounting, steering, speed control, jumping, falling, damage, sound effects, camera control, AI behavior, and more. You can easily adjust these settings using the inspector or by scripting.
With Horse Animset Pro (Riding System), you can create any kind of riding scenario in your game, whether it is a casual exploration, a thrilling chase, a combat encounter, or a racing competition. You can also use different types of horses, such as regular horses, unicorns, pegasi, or even custom models. You can also mix and match different skins and accessories for your horses, such as saddles, reins, armor, horns, wings, etc. You can also use different types of riders, such as humans, elves, orcs, or even custom characters. You can also use different types of weapons and items for your riders, such as swords, bows, lances, etc.
Why use Horse Animset Pro (Riding System)?
The benefits of using the asset for your game development
There are many reasons why you should consider using Horse Animset Pro (Riding System) for your game development. Here are some of them:
It saves you time and money By using Horse Animset Pro (Riding System), you don't have to worry about creating your own horse models, animations, or riding mechanics. You can simply use the asset as it is, or modify it to suit your needs. This way, you can focus on other aspects of your game development, such as story, gameplay, or graphics. You can also save money by not hiring animators or programmers to do the work for you.
It enhances your game quality and performance Horse Animset Pro (Riding System) is a high-quality asset that uses optimized models, textures, and animations. It also uses root-motion based animations, which are more efficient and realistic than other methods. The asset also has a lot of features and options that allow you to create diverse and immersive riding experiences in your game. You can also use the asset with other popular assets, such as Cinemachine, Final IK, or UMA.
It gives you creative freedom and flexibility Horse Animset Pro (Riding System) is a flexible asset that allows you to customize and extend its functionality. You can use different types of horses, riders, skins, accessories, weapons, items, etc. You can also adjust the settings and parameters of the riding system module, such as speed, acceleration, gravity, jump height, damage, sound effects, camera control, AI behavior, etc. You can also use scripting to create your own logic and events for the riding system. You can also use the asset with different genres and themes of games, such as fantasy, medieval, western, sci-fi, etc.
The advantages of using root-motion based animations
One of the main features of Horse Animset Pro (Riding System) is that it uses root-motion based animations. This means that the movement and rotation of the horse are driven by the animations themselves, rather than by external forces or inputs. This has several advantages over other methods of animation:
It produces more natural and accurate motion Root-motion based animations are more realistic and believable than other methods of animation. They capture the subtle nuances and variations of the horse's movement and rotation, such as weight shift, balance, momentum, inertia, etc. They also avoid common problems such as sliding feet, clipping issues, or unnatural poses.
It improves the synchronization between the horse and the rider Root-motion based animations ensure that the horse and the rider are always in sync with each other. They move and rotate together as one unit, rather than separately. This creates a more immersive and seamless riding experience for the player. It also avoids common problems such as mismatched positions or orientations between the horse and the rider.
It simplifies the animation process Root-motion based animations are easier to create and manage than other methods of animation. They require less keyframes and transitions than other methods of animation. They also eliminate the need for additional scripts or components to control the movement or rotation of the horse. They also work well with any type of input device or controller.
The compatibility and customization options of the asset
Horse Animset Pro (Riding System) is a compatible and customizable asset that allows you to use it with different types of projects and assets. Here are some examples:
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You can use any humanoid character as a rider Horse Animset Pro (Riding System) works with any humanoid character that uses Unity's Mecanim system. You can use your own custom characters or characters from other assets, such as UMA or RPG Character Mecanim Animation Pack. You can also use different types of characters, such as humans, elves, orcs, etc.
You can use any horse model as a horse Horse Animset Pro (Riding System) works with any horse model that uses Unity's Mecanim system. You can use your own custom models or models from other assets, such as Horse Animset Free or Low Poly Horse Pack. You can also use different types of horses, such as regular horses, unicorns, pegasi, etc.
You can use different skins and accessories for your horses Horse Animset Pro (Riding System) comes with several skins and accessories for your horses. You can choose from different colors and patterns for your horses' coats and manes. You can also choose from different types of saddles, reins, armor, horns, wings, etc. You can also mix and match these items to create your own unique combinations.
You can use different weapons and items for your riders Horse Animset Pro (Riding System) comes with several weapons and items for your riders. You can choose from different types of swords, bows , lances, etc. You can also choose from different types of items, such as potions, scrolls, bags, etc. You can also mix and match these items to create your own unique combinations.
How to get Horse Animset Pro (Riding System)?
The price and license type of the asset
Horse Animset Pro (Riding System) is available on the Unity Asset Store for $60. This is a one-time payment that grants you a perpetual license to use the asset in your personal or commercial projects. You can also get free updates and bug fixes for the asset as long as it is supported by the publisher. You can also get a refund within 14 days of purchase if you are not satisfied with the asset.
The download and installation process of the asset
To download and install Horse Animset Pro (Riding System), you need to have a Unity account and the Unity Editor installed on your computer. You can follow these steps to get the asset:
Go to the Unity Asset Store and search for Horse Animset Pro (Riding System).
Click on the asset and then click on the Add to Cart button.
Go to your cart and click on the Checkout button.
Enter your payment details and confirm your purchase.
Go to your My Assets page and click on the Download button next to the asset.
Open the Unity Editor and go to the Asset Store window.
Click on the Download button next to the asset and wait for it to finish downloading.
Click on the Import button next to the asset and wait for it to finish importing.
The asset will be added to your project folder under Assets/Malbers Animations/HAP.
The support and documentation of the asset
Horse Animset Pro (Riding System) comes with a comprehensive documentation that explains how to use the asset in detail. You can find the documentation under Assets/Malbers Animations/HAP/Documentation. You can also access it online at https://malbersanimations.gitbook.io/hap/.
If you have any questions, issues, or feedback about the asset, you can contact the publisher via email at malbersanimations@hotmail.com or via Discord at https://discord.gg/4fZwF9N. You can also visit their website at https://malbersanimations.com/ or their YouTube channel at https://www.youtube.com/c/MalbersAnimations for more information and tutorials about the asset.
How to use Horse Animset Pro (Riding System)?
The basic steps to set up the asset in your project
To use Horse Animset Pro (Riding System) in your project, you need to have a scene with a terrain or a floor, a horse model, and a rider model. You can follow these steps to set up the asset in your scene:
Drag and drop a horse model from Assets/Malbers Animations/HAP/Prefabs/Horses onto your scene.
Select the horse model and go to its inspector. Under HAP/Rider Trigger, click on the Add Rider button. This will create a rider model and attach it to the horse model.
Select the rider model and go to its inspector. Under HAP/Rider Controller, choose a type of input device from the Input Type dropdown menu. This will determine how you control the rider and the horse in your game.
Select both the horse model and the rider model and go to their inspectors. Under HAP/Rider Controller and HAP/Rider Trigger, choose a type of camera from the Camera Type dropdown menu. This will determine how you view the rider and the horse in your game.
Press play and test your riding system. You can use different keys or buttons to control the rider and the horse, such as mounting, dismounting, steering, accelerating, braking, jumping, etc. You can also use different keys or buttons to switch between different camera modes, such as third-person, first-person, free-look, etc.
The main components and scripts of the asset
Horse Animset Pro (Riding System) consists of several components and scripts that work together to create a realistic and dynamic riding system. Here are some of them:
Horse Animator: This is a script that controls the animations of the horse based on its state and speed. It also handles root-motion based movement and rotation of the horse.
Rider Controller: This is a script that controls the input device of the rider and the horse. It also handles the mounting and dismounting logic, the camera control, the weapon and item management, and the UI elements.
Rider Trigger: This is a script that detects the interaction between the rider and the horse. It also handles the sound effects, the damage system, the AI behavior, and the events of the riding system.
Horse: This is a component that stores the data and settings of the horse, such as its name, type, speed, health, stamina, jump force, etc. It also allows you to change the skin and accessories of the horse.
Rider: This is a component that stores the data and settings of the rider, such as its name, type, health, stamina, inventory, etc. It also allows you to change the weapon and item of the rider.
The examples and demos of the asset
Horse Animset Pro (Riding System) comes with several examples and demos that show you how to use the asset in different scenarios and settings. You can find them under Assets/Malbers Animations/HAP/Scenes. Here are some of them:
Basic Scene: This is a simple scene that shows you how to set up a basic riding system with a horse and a rider.
Advanced Scene: This is a more complex scene that shows you how to use different types of horses, riders, skins, accessories, weapons, items, etc.
Combat Scene: This is a scene that shows you how to use combat mechanics with your riding system, such as attacking, blocking, parrying, etc.
Racing Scene: This is a scene that shows you how to use racing mechanics with your riding system, such as checkpoints, timers, leaderboards, etc.
AI Scene: This is a scene that shows you how to use AI behavior with your riding system, such as following, fleeing, patrolling, etc.
Conclusion
A summary of the main points of the article
In this article, we have learned about Horse Animset Pro (Riding System), an animation framework and riding system controller for Unity. We have seen what this asset is, why you should use it, how to get it, and how to use it in your projects. We have also seen some of the features and options of this asset, such as root-motion based animations, different types of horses and riders, skins and accessories, weapons and items, camera control, sound effects, damage system, AI behavior, etc. We have also seen some of the examples and demos of this asset that show you how to create realistic and dynamic riding experiences in your games.
A call to action for the readers to try the asset
If you are interested in creating realistic and immersive riding experiences in your Unity games, you should definitely give Horse Animset Pro (Riding System) a try. This asset will save you time and money by providing you with a complete solution for creating riding systems in Unity. You will also enhance your game quality and performance by using high-quality models, textures , and animations. You will also have creative freedom and flexibility by customizing and extending the functionality of the asset. You will also have fun and learn by exploring the examples and demos of the asset.
So, what are you waiting for? Go to the Unity Asset Store and get Horse Animset Pro (Riding System) today. You will not regret it. You will be amazed by what you can create with this asset. You will also be able to impress your players and clients with your awesome riding systems. You will also be able to join a community of other developers who use this asset and share your feedback and ideas with them.
Horse Animset Pro (Riding System) is the ultimate animation framework and riding system controller for Unity. Don't miss this opportunity to get it and use it in your projects. You will love it.
FAQs
Here are some frequently asked questions about Horse Animset Pro (Riding System):
What are the system requirements for using Horse Animset Pro (Riding System)? Horse Animset Pro (Riding System) requires Unity 2018.4 or higher, and it works on Windows, Mac, Linux, Android, iOS, WebGL, and other platforms supported by Unity.
Can I use Horse Animset Pro (Riding System) with other assets or plugins? Yes, you can use Horse Animset Pro (Riding System) with other assets or plugins, such as Cinemachine, Final IK, UMA, etc. However, you may need to do some adjustments or integrations to make them work together smoothly.
Can I modify or extend the functionality of Horse Animset Pro (Riding System)? Yes, you can modify or extend the functionality of Horse Animset Pro (Riding System) by using scripting or editing the source code of the asset. However, you should make a backup of the original asset before making any changes, and you should respect the license terms of the asset.
Can I use Horse Animset Pro (Riding System) for commercial purposes? Yes, you can use Horse Animset Pro (Riding System) for commercial purposes, as long as you have a valid license for the asset. You can use the asset in your own games or projects, or in games or projects that you make for your clients. However, you cannot resell or redistribute the asset or its parts as standalone products.
Where can I get more information or support for Horse Animset Pro (Riding System)? You can get more information or support for Horse Animset Pro (Riding System) by contacting the publisher via email at malbersanimations@hotmail.com or via Discord at https://discord.gg/4fZwF9N. You can also visit their website at https://malbersanimations.com/ or their YouTube channel at https://www.youtube.com/c/MalbersAnimations for more information and tutorials about the asset.